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Thursday, February 14, 2019

A History of Video Game Development Essay -- the last of us, Neil Druc

Video games are an ever-growing franchise that is constantly undergoing change. Ever since the good morning of video games, new consoles, games, developers, and teams have come together, fallen apart, triumphed, and failed. What is it that has allowed some to blast where others failed? Several different factors have changed and influenced the world of gaming, including the history that is continuously beingness written, the people who have built the games behind the scenes, and, of course, the actual video games themselves. many video games have been more than happy than others, but identifying what comp wizardnts set the successful apart from the unsuccessful is something definitely worth observing.To find an answer to this statement, one must first delve back into the roots of where video games began. In 1996, Ralph Baer, an employee of Sanders Associates, envisioned the idea of a television gaming apparatus. Ideally, the contraption could be hooked up to a television a nd would be complete with a chase game and a visual tennis game. By 1970, Ralphs idea became a reality as the very first al-Qaida video game system, which he dubbed, the Odyssey. Though the Odyssey, by modern twenty-four hours standards, might be considered boring, at the time it was made it was an enjoyable and congenial system. Although, as with all originals, it could easily be improved upon, fixed, and made more entertaining altogether. From 1972 and on, several establishments, corporations, and teams formed in an attempt to improve upon the animal foot that Ralph Baer had laid out before them. Although, most of these organizations ended up go apart due to not being able to make adequate money or due to losing out to another group. Some of the slight fortunate institutio... ...is not needed, a person can successfully bring into being an exceptional video game.Works CitedCaoili, E. (2013). The Last of Us wins an armful of E3 Game Critics Awards. Gamasutra. Retrieve d from www.gamasutra.com/ quite a little/news/173052/Karmali, L. (2013). The Last of Us Sells 3.4 Million Copies in Three Weeks. IGN. Retrieved from www.ign.com/articles/2013/07/09/the-last-of-us-sells-34-million-copies-in-three-weeksMiller, M. (2005, April 1). A History of Home Video Game Consoles. Informit.com/articles. Retrieved November 11, 2013, from http//www.informit.com/articles/article.aspx?p=378141Smith, E. (2013a). The Last of Us, Neil Druckmann and slight Being More. International Business Times. Retrieve from www.ibtimes.co.uk Smith, E. (2013b). The Last of Us recap VIDEO. International Business Times. Review of The Last of Us. Retrieved from www.ibtimes.co.uk

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